Anika Boelhouwer

Human Machine Interaction

Human Factors and Engineering Psychology

Gamification

Serious Gaming

Anika Boelhouwer

Human Machine Interaction

Human Factors and Engineering Psychology

Gamification

Serious Gaming

Robot support for children with diabetes (Master thesis)

  • Project host: TNO. Soesterberg, NL

Children who are diagnosed with type 1 diabetes mellitus need to learn a lot about diabetes and selfmanagement in a short period of time. The Personal Assistant for a healthy Lifestyle project (PAL) strived to guide the learning process through a digital application. Children would meet their PAL (a NAO robot) during a meeting at their healthcare facility. They could then use the accompanying app for several weeks which included multiple educational games about diabetes, and a digital version of the PAL they met.

During my Master thesis project at TNO, I  evaluated the PAL application during a prolonged period of time with children diagnosed with type 1 diabetes mellitus. The main goals were to identify trends and possible predictors for both system usage and diabetes knowledge development.

Methods

  • Playtest sessions
  • Semi-structured user experience interviews
  • Longitudinal cross-sectional evaluation of system use